Chris posted the new rules for the moonlight-2-0 branch and how to start working on 3.0 stuff.
Another intesting post is David's initial take on bringing pixel shaders, perspective transforms and hardware acceleration to Moonlight.
Chris posted the new rules for the moonlight-2-0 branch and how to start working on 3.0 stuff.
Another intesting post is David's initial take on bringing pixel shaders, perspective transforms and hardware acceleration to Moonlight.